Hi Andy, here are my ini files for stella, snes9x and sdlmess which I use for various systems like nes, mastersystem, gamegear, colecovision, genesis, ...

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I just made sure I had a and a for my alternate command.

Finally I created two dosbox configurations, one for playing the game and the other for my alternate, which is used for game setup.

Most setup programs are picky about the display so I tried to keep it simple.### (wahcade v0.12) ###emulator_title Fceu### List Generation Settings ###rom_path ~/Roms/Nesrom_extension zipdat_file nms_file catver_ini_file list_generation_method rom_folder### Execution Settings ###emulator_executable /usr/games/fceucommandline_format -fs 1 -openfl 1 "[rompath]/[name].[romext]"alt_commandline_format_1 alt_commandline_format_2 game_specific_config_path ### Artwork Locations ###artwork_1_image_path artwork_2_image_path artwork_3_image_path artwork_4_image_path artwork_5_image_path artwork_6_image_path artwork_7_image_path artwork_8_image_path artwork_9_image_path artwork_10_image_path movie_preview_path movie_artwork_no 1### Screen-Saver Settings ###enable_music_in_screensaver 0saver_type slideshowmovie_path movie_fullscreen 1quit_delay 30wrapper_executable wrapper_commandline_format [name]scr_file ### External Application Settings ###ipc_file_or_path app_1_executable app_1_commandline_format app_2_executable app_2_commandline_format app_3_executable app_3_commandline_format auto_launch_apps ### Additional Settings ###music_path lcd_display_file_path lcd_fe_text ### Settings used by MAMEWAH ###current_list 0### (wahcade v0.12) ###emulator_title Visual Boy Advance### List Generation Settings ###rom_path ~/Roms/Gbrom_extension zipdat_file nms_file catver_ini_file list_generation_method rom_folder### Execution Settings ###emulator_executable /usr/bin/Visual Boy Advancecommandline_format -F --auto-frameskip --no-pause-when-inactive --no-show-speed "[rompath]/[name].[romext]"alt_commandline_format_1 alt_commandline_format_2 game_specific_config_path ### Artwork Locations ###artwork_1_image_path artwork_2_image_path artwork_3_image_path artwork_4_image_path artwork_5_image_path artwork_6_image_path artwork_7_image_path artwork_8_image_path artwork_9_image_path artwork_10_image_path movie_preview_path movie_artwork_no 1### Screen-Saver Settings ###enable_music_in_screensaver 0saver_type slideshowmovie_path movie_fullscreen 1quit_delay 30wrapper_executable wrapper_commandline_format [name]scr_file ### External Application Settings ###ipc_file_or_path app_1_executable app_1_commandline_format app_2_executable app_2_commandline_format app_3_executable app_3_commandline_format auto_launch_apps ### Additional Settings ###music_path lcd_display_file_path lcd_fe_text ### Settings used by MAMEWAH ###current_list 0### (wahcade v0.12) ###emulator_title Gens### List Generation Settings ###rom_path ~/Roms/Genesisrom_extension zipdat_file nms_file catver_ini_file list_generation_method rom_folder### Execution Settings ###emulator_executable /usr/bin/genscommandline_format --fs --quickexit "[rompath]/[name].[romext]"alt_commandline_format_1 alt_commandline_format_2 game_specific_config_path ### Artwork Locations ###artwork_1_image_path artwork_2_image_path artwork_3_image_path artwork_4_image_path artwork_5_image_path artwork_6_image_path artwork_7_image_path artwork_8_image_path artwork_9_image_path artwork_10_image_path movie_preview_path movie_artwork_no 1### Screen-Saver Settings ###enable_music_in_screensaver 0saver_type slideshowmovie_path movie_fullscreen 1quit_delay 30wrapper_executable wrapper_commandline_format [name]scr_file ### External Application Settings ###ipc_file_or_path app_1_executable app_1_commandline_format app_2_executable app_2_commandline_format app_3_executable app_3_commandline_format auto_launch_apps ### Additional Settings ###music_path lcd_display_file_path lcd_fe_text ### Settings used by MAMEWAH ###current_list 0Here's one for Yabause, 2 problems tho 1) The key to quit yabause is ctrl-q, can we see a remap feature like arcadeos.2) Rom extension, there's multiple for it, cue and iso, couldn't figure out how to add multiple tho, tried cue;iso cue, iso, and cue iso.

None worked### (wahcade v0.12) ###emulator_title Yabause### List Generation Settings ###rom_path ~/Roms/Saturnrom_extension cuedat_file nms_file catver_ini_file list_generation_method rom_folder### Execution Settings ###emulator_executable /usr/local/bin/yabausecommandline_format -a -f -b "/home/ktw/.yabause/bios/SEGA_100.

BIN" -i "[rompath]/[name].[romext]"alt_commandline_format_1 alt_commandline_format_2 game_specific_config_path ### Artwork Locations ###artwork_1_image_path artwork_2_image_path artwork_3_image_path artwork_4_image_path artwork_5_image_path artwork_6_image_path artwork_7_image_path artwork_8_image_path artwork_9_image_path artwork_10_image_path movie_preview_path movie_artwork_no 1### Screen-Saver Settings ###enable_music_in_screensaver 0saver_type slideshowmovie_path movie_fullscreen 1quit_delay 30wrapper_executable wrapper_commandline_format [name]scr_file ### External Application Settings ###ipc_file_or_path app_1_executable app_1_commandline_format app_2_executable app_2_commandline_format app_3_executable app_3_commandline_format auto_launch_apps ### Additional Settings ###music_path lcd_display_file_path lcd_fe_text ### Settings used by MAMEWAH ###current_list 0This is great making Wah! Now what we need to do is set up a repo that has packaged emultors that are known to work well with Wah!

Cade so that users can grab from those and use Wah! My preferred version of SDLMAME is from Ludomatic (see post elsewhere in this forum). E.### List Generation Settings ###rom_path /usr/share/sdlmame/romsrom_extension zipdat_file /usr/share/sdlmame/mameinfo.xmlnms_file catver_ini_file /usr/share/sdlmame/catver.inilist_generation_method rom_folder### Execution Settings ###emulator_executable /usr/share/sdlmame/mamecommandline_format [name]alt_commandline_format_1 [name]alt_commandline_format_2 [name]game_specific_config_path ### Artwork Locations ###artwork_1_image_path /usr/share/sdlmame/snapartwork_2_image_path /usr/share/sdlmame/cpanelartwork_3_image_path /usr/share/sdlmame/marqueesartwork_4_image_path artwork_5_image_path artwork_6_image_path artwork_7_image_path artwork_8_image_path artwork_9_image_path artwork_10_image_path movie_preview_path movie_artwork_no 1### Screen-Saver Settings ###enable_music_in_screensaver 1saver_type slideshowmovie_path movie_fullscreen 1quit_delay 30wrapper_executable wrapper_commandline_format [name]scr_file ### External Application Settings ###ipc_file_or_path app_1_executable wahcade-history-viewerapp_1_commandline_format app_2_executable app_2_commandline_format app_3_executable app_3_commandline_format auto_launch_apps ### Additional Settings ###music_path lcd_display_file_path lcd_fe_text ### Settings used by Wah!

Here's the file for it (I called it sdlmame_ludomatic.ini). Cade ###current_list 0Here is my file for the Stella Atari 2600 VCS Emulator in full screen.

To keep my life simple, I just extended the directory structure created by the Ludomatic version of SDLMAME - everything is in /usr/share/sdlmame/ somewhere. I need to figure out how to map the keys to my ipac joystick so this might get revised in the near future.

Stella uses things like ctl+Q to exit rather than just esc.